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動(dòng)人又小海豚的回答
2024-02-11 03:16:39
3DMAX刪除背景柵格快捷鍵是啥,3ds max刪除背景柵格的快捷鍵是什么呢?掌握max的快捷鍵是開(kāi)始學(xué)習(xí)max的最基礎(chǔ)的知識(shí),掌握了快捷鍵工作效率會(huì)大大的提高,下面就來(lái)解決你的問(wèn)題,并且附帶max最常用的快捷鍵。建議保存起來(lái)。3ds max刪除背景柵格的快捷鍵:3dmax刪除背景柵格的快捷鍵是“G”。方法:輸入法英文狀態(tài)下,直接安裝鍵盤上的“G”即可。3dmax基礎(chǔ)常用快捷鍵大全:顯示降級(jí)適配(開(kāi)關(guān))—O適應(yīng)透視圖格點(diǎn)—Shift+Ctrl+A排列—Alt+A角度捕捉(開(kāi)關(guān))—A動(dòng)畫(huà)模式—(開(kāi)關(guān))—N改變到后視圖—K背景鎖定(開(kāi)關(guān))—Alt+Ctrl+B前一時(shí)間單位—.下一時(shí)間單位—,改變到上(Top)視圖—T改變到底(Bottom)視圖—B改變到相機(jī)(Camera)視圖—C改變到前(Front)視圖—F改變到等大的用戶(User)視圖—U改變到右(Right)視圖—R改變到透視(Perspective)圖—P循環(huán)改變選擇方式—Ctrl+F默認(rèn)燈光(開(kāi)關(guān))—Ctrl+L刪除物體—DEL當(dāng)前視圖暫時(shí)失效—D是否顯示幾何體內(nèi)框(開(kāi)關(guān))—Ctrl+E顯示第一個(gè)工具條—Alt+1專家模式全屏(開(kāi)關(guān))—Ctrl+X暫存(Hold)場(chǎng)景—Alt+Ctrl+H取回(Fetch)場(chǎng)景—Alt+Ctrl+F凍結(jié)所選物體—6跳到最后一幀—END跳到第一幀—HOME顯示/隱藏相機(jī)(Cameras)—Shift+C顯示/隱藏幾何體(Geometry)—Shift+O顯示/隱藏網(wǎng)格(Grids)—G顯示/隱藏幫助(Helpers)物體—Shift+H顯示/隱藏光源(Lights)—Shift+L顯示/隱藏粒子系統(tǒng)(Particle—Systems)—Shift+P顯示/隱藏空間扭曲(Space—Warps)物體—Shift+W鎖定用戶界面(開(kāi)關(guān))—Alt+0匹配到相機(jī)(Camera)視圖—Ctrl+C材質(zhì)(Material)編輯器—M最大化當(dāng)前視圖—(開(kāi)關(guān))—W腳本編輯器—F11新的場(chǎng)景—Ctrl+N法線(Normal)對(duì)齊—Alt+N向下輕推網(wǎng)格—小鍵盤-向上輕推網(wǎng)格—小鍵盤+NURBS表面顯示方式—Alt+L或Ctrl+4NURBS調(diào)整方格1—Ctrl+1NURBS調(diào)整方格2—Ctrl+2NURBS調(diào)整方格3—Ctrl+3偏移捕捉—Alt+Ctrl+空格打開(kāi)一個(gè)MAX文件—Ctrl+O平移視圖—Ctrl+P交互式平移視圖—I放置高光(Highlight)—Ctrl+H播放/停止動(dòng)畫(huà)—/快速(Quick)渲染—Shift+Q回到上一場(chǎng)景*作—Ctrl+A回到上一視圖*作—Shift+A撤消場(chǎng)景*作—Ctrl+Z撤消視圖*作—Shift+Z刷新所有視圖—1用前一次的參數(shù)進(jìn)行渲染—Shift+E或F9渲染配置—Shift+R或F10在xy/yz/zx鎖定中循環(huán)改變—F8約束到X軸—F5約束到Y(jié)軸—F6約束到Z軸—F7旋轉(zhuǎn)(Rotate)視圖模式—Ctrl+R或V保存(Save)文件—Ctrl+S透明顯示所選物體(開(kāi)關(guān))—Alt+X選擇父物體—PageUp選擇子物體—PageDown根據(jù)名稱選擇物體—H選擇鎖定(開(kāi)關(guān))—空格減淡所選物體的面(開(kāi)關(guān))—F2顯示所有視圖網(wǎng)格(Grids)(開(kāi)關(guān))—Shift+G顯示/隱藏命令面板—3顯示/隱藏浮動(dòng)工具條—4顯示最后一次渲染的圖畫(huà)—Ctrl+I顯示/隱藏主要工具欄—Alt+6顯示/隱藏安全框—Shift+F*顯示/隱藏所選物體的支架—J顯示/隱藏工具條—Y/2百分比(Percent)捕捉(開(kāi)關(guān))—Shift+Ctrl+P打開(kāi)/關(guān)閉捕捉(Snap)—S循環(huán)通過(guò)捕捉點(diǎn)—Alt+空格聲音(開(kāi)關(guān))—\間隔放置物體—Shift+I改變到光線視圖—Shift+4循環(huán)改變子物體層級(jí)—Ins子物體選擇(開(kāi)關(guān))—Ctrl+B帖圖材質(zhì)(Texture)修正—Ctrl+T加大動(dòng)態(tài)坐標(biāo)—+減小動(dòng)態(tài)坐標(biāo)—-激活動(dòng)態(tài)坐標(biāo)(開(kāi)關(guān))—X精確輸入轉(zhuǎn)變量—F12全部解凍—7根據(jù)名字顯示隱藏的物體—5刷新背景圖像(Background)—Alt+Shift+Ctrl+B顯示幾何體外框(開(kāi)關(guān))—F4視圖背景(Background)—Alt+B用方框(Box)快顯幾何體(開(kāi)關(guān))—Shift+B打開(kāi)虛擬現(xiàn)實(shí)—數(shù)字鍵盤1虛擬視圖向下移動(dòng)—數(shù)字鍵盤2虛擬視圖向左移動(dòng)—數(shù)字鍵盤4虛擬視圖向右移動(dòng)—數(shù)字鍵盤6虛擬視圖向中移動(dòng)—數(shù)字鍵盤8虛擬視圖放大—數(shù)字鍵盤7虛擬視圖縮小—數(shù)字鍵盤9實(shí)色顯示場(chǎng)景中的幾何體(開(kāi)關(guān))—F3全部視圖顯示所有物體—Shift+Ctrl+Z*視窗縮放到選擇物體范圍(Extents)—E縮放范圍—Alt+Ctrl+Z視窗放大兩倍—Shift+數(shù)字鍵盤+放大鏡工具—Z視窗縮小兩倍—Shift+數(shù)字鍵盤-根據(jù)框選進(jìn)行放大—Ctrl+w視窗交互式放大—[視窗交互式縮小—]軌跡視圖加入(Add)關(guān)鍵幀—A前一時(shí)間單位—下一時(shí)間單位—編輯(Edit)關(guān)鍵幀模式—E編輯區(qū)域模式—F3編輯時(shí)間模式—F2展開(kāi)對(duì)象(Object)切換—O展開(kāi)軌跡(Track)切換—T函數(shù)(Function)曲線模式—F5或F鎖定所選物體—空格向上移動(dòng)高亮顯示—↓向下移動(dòng)高亮顯示—↑向左輕移關(guān)鍵幀—←向右輕移關(guān)鍵幀—→位置區(qū)域模式—F4回到上一場(chǎng)景*作—Ctrl+A撤消場(chǎng)景*作—Ctrl+Z用前一次的配置進(jìn)行渲染—F9渲染配置—F10向下收攏—Ctrl+↓向上收攏—Ctrl+↑材質(zhì)編輯器用前一次的配置進(jìn)行渲染—F9渲染配置—F10撤消場(chǎng)景*作—Ctrl+Z示意(Schematic)視圖下一時(shí)間單位—前一時(shí)間單位—回到上一場(chǎng)景*作—Ctrl+A撤消場(chǎng)景*作—Ctrl+ZActive—Shade繪制(Draw)區(qū)域—D渲染(Render)—R鎖定工具欄(泊塢窗)—空格視頻編輯加入過(guò)濾器(Filter)項(xiàng)目—Ctrl+F加入輸入(Input)項(xiàng)目—Ctrl+I加入圖層(Layer)項(xiàng)目—Ctrl+L加入輸出(Output)項(xiàng)目—Ctrl+O加入(Add)新的項(xiàng)目—Ctrl+A加入場(chǎng)景(Scene)事件—Ctrl+s編輯(Edit)當(dāng)前事件—Ctrl+E執(zhí)行(Run)序列—Ctrl+R新(New)的序列—Ctrl+N撤消場(chǎng)景*作—Ctrl+ZNURBS編輯CV—約束法線(Normal)移動(dòng)—Alt+NCV—約束到U向移動(dòng)—Alt+UCV—約束到V向移動(dòng)—Alt+V顯示曲線(Curves)—Shift+Ctrl+C顯示控制點(diǎn)(Dependents)—Ctrl+D顯示格子(Lattices)—Ctrl+LNURBS面顯示方式切換—Alt+L顯示表面(Surfaces)—Shift+Ctrl+s顯示工具箱(Toolbox)—Ctrl+T顯示表面整齊(Trims)—Shift+Ctrl+T根據(jù)名字選擇本物體的子層級(jí)—Ctrl+H鎖定2D—所選物體—空格選擇U向的下一點(diǎn)—Ctrl+→選擇V向的下一點(diǎn)—Ctrl+↑選擇U向的前一點(diǎn)—Ctrl+←選擇V向的前一點(diǎn)—Ctrl+↓根據(jù)名字選擇子物體—H柔軟所選物體—Ctrl+s轉(zhuǎn)換到Curve—CV—層級(jí)—Alt+Shift+Z轉(zhuǎn)換到Curve—層級(jí)—Alt+Shift+C轉(zhuǎn)換到Imports—層級(jí)—Alt+Shift+I轉(zhuǎn)換到Point—層級(jí)—Alt+Shift+P轉(zhuǎn)換到Surface—CV—層級(jí)—Alt+Shift+V轉(zhuǎn)換到Surface—層級(jí)—Alt+Shift+S轉(zhuǎn)換到上一層級(jí)—Alt+Shift+T轉(zhuǎn)換降級(jí)—Ctrl+XFFD轉(zhuǎn)換到控制點(diǎn)(Control—Point)層級(jí)—Alt+Shift+C到格點(diǎn)(Lattice)層級(jí)—Alt+Shift+L到設(shè)置體積(Volume)層級(jí)—Alt+Shift+S轉(zhuǎn)換到上層級(jí)—Alt+Shift+T打開(kāi)的UVW貼圖進(jìn)入編輯(Edit)UVW模式—Ctrl+E調(diào)用*.uvw文件—Alt+Shift+Ctrl+L保存UVW為*.uvw格式的文件—Alt+Shift+Ctrl+S打斷(Break)選擇點(diǎn)—Ctrl+B分離(Detach)邊界點(diǎn)—Ctrl+D過(guò)濾選擇面—Ctrl+空格水平翻轉(zhuǎn)—Alt+Shift+Ctrl+B垂直(Vertical)翻轉(zhuǎn)—Alt+Shift+Ctrl+V凍結(jié)(Freeze)所選材質(zhì)點(diǎn)—Ctrl+F隱藏(Hide)所選材質(zhì)點(diǎn)—Ctrl+H全部解凍(unFreeze)—Alt+F全部取消隱藏(unHide)—Alt+H從堆棧中獲取面選集—Alt+Shift+Ctrl+F從面獲取選集—Alt+Shift+Ctrl+V鎖定所選頂點(diǎn)—空格水平鏡象—Alt+Shift+Ctrl+N垂直鏡象—Alt+Shift+Ctrl+M水平移動(dòng)—Alt+Shift+Ctrl+J垂直移動(dòng)—Alt+Shift+Ctrl+K平移視圖—Ctrl+P象素捕捉—S平面貼圖面/重設(shè)UVW—Alt+Shift+Ctrl+R水平縮放—Alt+Shift+Ctrl+I垂直縮放—Alt+Shift+Ctrl+O移動(dòng)材質(zhì)點(diǎn)—Q旋轉(zhuǎn)材質(zhì)點(diǎn)—W等比例縮放材質(zhì)點(diǎn)—E焊接(Weld)所選的材質(zhì)點(diǎn)—Alt+Ctrl+W焊接(Weld)到目標(biāo)材質(zhì)點(diǎn)—Ctrl+WUnwrap的選項(xiàng)(Options)—Ctrl+O更新貼圖(Map)—Alt+Shift+Ctrl+M將Unwrap視圖擴(kuò)展到全部顯示—Alt+Ctrl+Z框選放大Unwrap視圖—Ctrl+Z將Unwrap視圖擴(kuò)展到所選材質(zhì)點(diǎn)的大小—Alt+Shift+Ctrl+Z縮放到Gizmo大小—Shift+空格縮放(Zoom)工具—Z反應(yīng)堆(Reactor)建立(Create)反應(yīng)(Reaction)—Alt+Ctrl+C刪除(Delete)反應(yīng)(Reaction)—Alt+Ctrl+D編輯狀態(tài)(State)切換—Alt+Ctrl+s設(shè)置最大影響(Influence)—Ctrl+I設(shè)置最小影響(Influence)—Alt+I設(shè)置影響值(Value)—Alt+Ctrl+VActiveShade—(Scanline)